#include "Blocks/StoneChunkBlock.h"

namespace PocketSurvival
{
    int32_t StoneChunkBlock::getIndex()
    {
        return Index();
    }

    const std::string &StoneChunkBlock::getBlockName()
    {
        static std::string blockName = "StoneChunkBlock";
        return blockName;
    }

} // namespace PocketSurvival
